Copyright © 2000 - 2020 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. Can't have blocked an attack during the match. Uses 1 bar of Defensive meter. By Raaj Last updated Apr 25, 2019. With Mortal Kombat 11's use of of customizable abilities, keep in mind you can use many different variations and combinations of the following abilities included within your Special Moves: We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Sub-Zero performs a quick slide towards the opponent's legs to trip him upon hit. MK11 features a roster of new and returning Klassic Fighters engaged in deadly brawls and a cinematic story mode, which continues the epic Mortal Kombat saga over 25 years in the making. Try landing as close to the opponent as possible for the amplified Creeping Ice to reach its destination. Krushing Blow: Triggers if this attack KOUNTERS or PUNISHES a HIGH ATTACK. Krushing Blow triggers if this Kombo is Kounter or Punish. This page will contain Sub-Zero’s Fatalities, moves list, Brutalities and other important kombos. Sub-Zero is one of the best and most powerful characters in Mortal Kombat 11. Final hit must come from (Air) Polar Axe: D - B - 2. The fighter performs a shoulder slam that deals damage and throws the opponent back. After casting Ice Ball (V > 1) you have some time to perform JU/F 2. The slide is a perfect move to finish a combo with. The Fighter shoots an ice projectile which freezes the opponent upon hitting him giving you some time to start or continue a combo safely. After performing JU/F 2 try to land as close to the opponent as possible to continue the sequence. < 1 4 , V > 1 , JU/F 2 , Creeping Ice AMP (V > 4, Interact). Sub-Zero is a popular character, he uses ice attacks to freeze enemies and in Mortal Kombat 11 he is upgraded with more amazing attacks. Final hit must come from Toward Throw: F+L1, Hold D during hit. In combat, you will often use the Ice Ball to freeze the opponent and create an opportunity for a combo. A very simple combo that deals 171 damage and requires you to use one amplification. Costs 1 bar of Defensive Meter and Offensive, Invlunerable. Practice more efficiently using the Mortal Kombat 11 Online Move List, featuring moves, combos and frame data for every character. If you waste such an opportunity, the opponent will resume a neutral stance and will start attacking. Another special ability available under the Blast Chilled variation of Sub-Zero. Can only be performed after connecting a Flawless Block. Rising Ice can be amplified to deal more damage. All logos and images are copyrighted by their respective owners. Ice Ball is probably Sub-Zero's most popular special ability. Costs 1 bar of Defensive Meter and Offensive Meter. < 1 4 , V > 1 , JU/F 2 , < 1 4 3 , Slide AMP (< > 3, Interact). You begin this sequence regularly, however, after JU/F 2 you have to perform two quick punch blows (1 2) which can be blocked. Final hit must come from Amplified Slide: B - F - 3 - R1, Hold U on Hit. Just change the ending from Slide AMP into Cold Shoulder AMB. Must hold down 2: D+2, Press F - F - F During Hit. Krushing blow if this attack Counters or Punishes a High Attack. The slide can be amplified to deal more damage. If they are not blocked, you can trigger Fatal Blow. Roundhouse: 4. Another extremely powerful and quick move is Slide - you can use it to decrease the distance between you and your opponent. Another extremely powerful and quick move is Slide - you can use it to decrease the distance between … Similarly to Scorpion, Sub-Zero is another character recommended to beginners. < 1 4 , V > 1 , JU/F 2 , < 3 2 , Creeping Ice AMP (V > 4, Interact). This combo is similar to the one dealing 254 damage and differs only with its Start-up. Lin Kuei Kick: 3. This variation deals with more damage. Another one of Sub-Zero's signature moves that was featured in previous installments of the Mortal Kombat series. Select your prefered platform (PlayStation 4, X-Box One or Nintendo Switch) and create you own customized list, that you can save, print or view as is on any device. A solid combo that deals 254 damage and requires using one amplified special attack. Blood and Gore, Intense Violence, Strong Language, Users Interact, In-Game Purchases, The Best Black Friday Sales and Deals from Amazon, Best Buy, and Dell (Updated), Chapter 3: Shaolin Monks - Liu Kang and Kung Lao, Chapter 4: Fire and Ice - Scorpio and Sub-Zero, Chapter 6: War on the Homefront - Johnny Cage, Chapter 9: All in the Family - Jax Briggs and Jacqui Briggs, Characters: Roster, Moves, Fatalities, and Guides, Fatalities List - All Character Button Inputs and Codes, Brutalities List - All Character Button Inputs and Conditions, Things Ghost of Tsushima Doesn't Tell You, Final hit must come an uppercut. Amp: Krushing Blow triggers if this is the Third Amplified slide to hit. Sub-Zero (MK11) is one of the fighters and story characters in Mortal Kombat 11. Cold Shoulder can be amplified to add several ax blows and deal a lot of damage. Chilled Sweep: Back + 4. Sub-Zero' MK11 move list is broken up into Basic Attacks, Kombo Attacks, Special Moves, and Abilities. Creat a large ice construct that is pushed towards the opponent, Launch a barrage of deadly ice shards at the opponent, Create an orb of ice that will freeze the opponent. See the input kommands below. The previous combo can also be a performer with Sub-Zero Blash Chilled. A special ability unlocked in the Sub-Zero Blast Chilled variation. Krushing blow triggers if opponent failed Throw Escape during previous throw. Another one of Sub-Zero's ice special abilities that hits the lower part of the opponent's body. In a sage situation, you can use this variance in close contact, however, this might be risky. Mortal Kombat 11 Basic Attacks. Shin Shatter: Back + 3. In this variation, Sub-Zero begins with a quick thrust and kick, which is penalized when blocked. Absorbs other projectiles. In combat, you will often use the Ice Ball to freeze the opponent and create an opportunity for a combo. Rising Axe: Back + 2. Invlunerable. 1 2 , V > 1 , JU/F 2 , < 1 4 3 , Slide AMP (< > 3, Interact). Similarly to Scorpion, Sub-Zero is another character recommended to beginners. Mortal Kombat is back and better than ever in the eleventh evolution of the iconic franchise. Sub-Zero Blast Chilled - combo 280 damage, Sub-Zero - combo 400 damage with Fatal Blow. Axe Bash: Back + 1. Quick Kick: Down + 3. Sub Zero Guide - Mortal Kombat 11 Combos. Another one of Sub-Zero's combos using Creeping Ice. This combo deals 262 damage and requires you to use one amplified ability. Can only be performed after being knocked down. Sub-Zero hits the ground and releases ice from his arm that hit the enemy's legs and pushed him back a little. If you manage to freeze your enemy, always move forward and begin an attack within several seconds. Can amplify Ice Ball Special Attack. Sub-Zero (MK11) is one of the fighters and story characters in Mortal Kombat 11. This site is not associated with and/or endorsed by the Warner Bros. Interactive Entertainment or NetherRealm Studios . + indicates that both buttons should be pressed simultaneously, while: - indicates a separate input. Invulnerable. Palm Strike: 2. This page will contain Sub-Zero’s Fatalities, moves list, Brutalities and other important kombos. Mortal Kombat 11 Guide and Tips by gamepressure.com. Double Axe Slam: Forward + 2.